Author: Richard Rouse III
Edition: 2
Binding: Paperback
ISBN: 1556229127
Publisher: Jones & Bartlett Publishers
Edition: 2
Binding: Paperback
ISBN: 1556229127
Publisher: Jones & Bartlett Publishers

Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)
Categories: Computer games->Design, Software Development * Programming, Video games->Desig. Contributors: Scott Rogers - Author. Format: Paperback
Rules of Play: Game Design Fundamentals
As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present

The Art of Game Design: A book of lenses
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that w

The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World
Inside the Games You Grew Up with but Never Forgot
With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wante

A Theory of Fun for Game Design
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest deg

Challenges for Game Designers
Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is

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